Players don't trust ranked in Marvel Rivals and stats prove it

Author : Aaron Apr 15,2025

Recent statistics about the rank distribution in Marvel Rivals on PC, shared across social media, have sparked both interest and concern among players. A key point to focus on is the distribution within the Bronze ranks. Notably, everyone who reaches level 10 in Marvel Rivals is automatically placed in Bronze 3, after which they must engage in ranked matches to progress.

Marvel Rivals rank distributionImage: x.com

In most competitive games, the transition from Bronze 3 to Bronze 2 is designed to be achievable. Developers typically aim for a rank distribution that follows a Gaussian curve, commonly known as a bell curve. This model positions the majority of players in the middle tiers, such as Gold, with fewer players at the extremes like Bronze. The system is engineered to "pull" players toward the center, rewarding more points for wins than losses, facilitating progression.

However, the situation in Marvel Rivals deviates from this norm. The data reveals that there are four times as many players in Bronze 3 compared to Bronze 2, and the overall rank distribution does not conform to a Gaussian curve. This discrepancy indicates a potential lack of engagement with the ranking system. Players might not be motivated to grind through ranked matches, which could be a red flag for NetEase. The reasons for this disinterest can vary, but it's a signal that the developers need to investigate and possibly adjust their approach to encourage more participation in the competitive aspects of the game.