Supercell\'s monster-busting Mo.co is a big hit, making $2.5m in revenue in less than a month

Author : Samuel May 05,2025

Supercell's upcoming game, Mo.co, has already made a significant impact even before its official release, amassing an impressive $2.5 million in revenue during its soft launch phase, as reported by Pocketgamer.biz. This millennial-focused monster-hunting multiplayer game blends the excitement of Monster Hunter with the social dynamics of modern gaming platforms. In Mo.co, players assume the role of a fashionable part-time hunter, taking on various contracts to combat evil invaders from other realms.

The initial revenue surge can largely be attributed to the game's attractive array of cosmetics and other in-game items. However, this spike in earnings quickly subsided, possibly due to the limited content available during the invite-only soft launch phase. This scenario raises questions about the game's long-term viability and Supercell's strategy moving forward.

Supercell has a history of making tough decisions regarding their game releases, often canceling projects that do not meet their high standards, such as Flood Rush and Everdale. In contrast, games like Brawl Stars and Squad Busters have seen success after initial struggles, thanks to Supercell's focused approach on nurturing promising titles.

The fate of Mo.co remains uncertain. Its early success might encourage Supercell to introduce new content to rekindle player interest and spending. If successful, Mo.co could soon be available on major storefronts.

While Mo.co is currently not accessible to the general public, those eager to stay ahead in the gaming world can explore our feature, "Ahead of the Game," which highlights great early access mobile games worth trying out.

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