"Ghost of Yotei: Sucker Punch's Largest Game Yet"

Author : Alexander May 13,2025

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

Sucker Punch's latest reveal, Ghost of Yotei, promises to be the studio's most ambitious project yet, offering unparalleled freedom and expansive maps. Dive deeper into the details of this highly anticipated game and discover how it brings Japanese culture to life.

Ghost of Yotei New Details Revealed

Freedom to Hunt the Yotei Six

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

In a recent interview with Famitsu on April 24, Sucker Punch unveiled exciting new details about Ghost of Yotei, the standalone sequel to the beloved Ghost of Tsushima. Creative Director Jason Cornell emphasized that the game will offer players unprecedented freedom in gameplay and the largest maps the studio has ever crafted. Instead of guiding players linearly, Cornell stated, "the player can find the location of the Yotei Six on their own and take on the challenge of avenging them."

Last week, Sucker Punch announced the PS5 release date for Ghost of Yotei, accompanied by a new trailer, "The Onryō’s List." This trailer introduced fans to the protagonist, Atsu, and her quest for vengeance against the Yotei Six.

More Melee Weapons

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

Beyond expansive exploration, Ghost of Yotei also expands your arsenal. Speculation from the latest trailer hinted at a broader range of weapons for Atsu, and Creative Director Nate Fox confirmed this in the interview. Alongside the traditional samurai sword, players can now wield the odachi, a chain sickle, double swords, and a spear.

Fox stressed that while the sword remains the core weapon, players can learn to use others from various masters and teachers encountered in the game's world. Unlike its predecessor, where samurai honor was central, Atsu's non-samurai status allows her to adopt a more flexible fighting style. Fox noted, "However, it is limited to some weapons. It's not like every enemy or weapon is targeted, but if you can handle it, you're going to treat it."

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

Ezo as the Setting

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

Ghost of Yotei is set in 1603 around Mt. Yotei in Ezo, now known as Hokkaido. Cornell described it as "a stage that balances a lawless environment with no security yet and an environment where danger lurks in the beauty of nature." The game will also showcase the Ainu culture, an indigenous group from northern Japan. Sucker Punch conducted extensive research in Hokkaido, visiting museums and consulting with Ainu culture experts to ensure an authentic representation.

Cornell was inspired by Hokkaido's breathtaking scenery, which motivated them to recreate this setting for players worldwide. Following the success of Ghost of Tsushima, which was praised for its cultural accuracy, Sucker Punch aims to maintain high standards with Ghost of Yotei, highlighting the "dangers lurking in the magnificent wilderness of Ezo."

Ghost of Yotei Will Be the Biggest Game Sucker Punch Has Made

Ghost of Yotei is set to launch exclusively on the PlayStation 5 on October 2, 2025. Stay tuned for more updates and immerse yourself in the rich world of Ezo with Atsu's epic journey of revenge.