Larian CEO: Single-Player Games Thrive with Quality

Author : Matthew Mar 28,2025

One of the oldest debates in the gaming industry has resurfaced: the question of whether big single-player games are "dead." Larian Studios CEO Swen Vincke, who led the development of the critically acclaimed single-player game Baldur's Gate 3, has shared his firm stance on the matter.

In a post on X/Twitter, Vincke remarked, "It's that time of the year again when big single-player games are declared dead." He countered this notion by stating, "Use your imagination. They're not. They just have to be good."

Vincke's perspective carries significant weight. Larian Studios has built its reputation through a series of exceptional CRPGs, including Divinity: Original Sin and Divinity: Original Sin 2, before taking on and successfully delivering Baldur's Gate 3.

Vincke is no stranger to making impactful statements, whether at events like The Game Awards or through other media. He consistently highlights the importance of passion in game development, respect for both developers and players, and a genuine care for the games themselves. His latest comments on the viability of single-player games align well with his previous sentiments and offer reassurance to fans of the genre.

The year 2025 has already seen the release of a major single-player title, Warhorse Studios' Kingdom Come: Deliverance 2, and with many months still ahead, there's ample opportunity for other single-player games to capture the gaming community's attention.

Larian Studios, after the success of Baldur's Gate 3, has chosen to move away from both that series and Dungeons & Dragons to focus on developing a new intellectual property. Meanwhile, at this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that fans might soon receive updates on the future of the Baldur's Gate series.