Marvel Rivals - Solution for Slow Shader Compilation
Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to expedite this process.
Addressing Slow Shader Compilation in Marvel Rivals
Game launches, particularly online titles, often involve various processes. However, Marvel Rivals PC players report significant delays (several minutes) due to shader compilation. Shaders are crucial programs managing visual elements like color and lighting in 3D environments. Incorrect shader installation can lead to various issues. Even with correct installation, this problem persists.
A community-discovered workaround effectively addresses this:
- Access Nvidia Control Panel: Locate and open your Nvidia control panel.
- Adjust Shader Cache Size: Navigate to global settings and find the Shader Cache Size option.
- Set a Lower Value: Select a value less than or equal to your VRAM. Options typically include 5GB, 10GB, and 100GB; choose the closest appropriate value.
This method reportedly reduces shader compilation time to mere seconds and resolves "Out of VRAM memory" errors.
While this workaround is effective, players may prefer to await a developer patch. As of this writing, NetEase has not publicly acknowledged the issue. To avoid prolonged loading times, consider implementing this solution.
Marvel Rivals is available on PS5, PC, and Xbox Series X|S.





