NVIDIA DLSS 4: A Revolutionary Advance for Gaming
Nvidia's DLSS 4: 8X Performance Boost with Multi-Frame Generation
Nvidia has unveiled DLSS 4 at CES 2025, a significant leap forward in AI-powered upscaling technology, exclusively for the new GeForce RTX 50 Series GPUs. This revolutionary update introduces Multi-Frame Generation (MFG), capable of generating up to three additional frames per rendered frame, resulting in a claimed 8X performance increase. This allows for stunning 4K gaming at 240 FPS with full ray tracing enabled.
DLSS 4 isn't just about speed; it also enhances visual fidelity. It incorporates the first real-time application of transformer-based AI models in graphics rendering, leading to improved temporal stability, reduced artifacts, and enhanced image quality. This is achieved through a combination of hardware and software advancements, including optimized AI models (40% faster frame generation, 30% less VRAM usage), hardware Flip Metering, and upgraded Tensor Cores. Games like Warhammer 40,000: Darktide already showcase the benefits of these improvements with faster frame rates and reduced memory consumption. Further enhancements, such as Ray Reconstruction and Super Resolution, further refine the visuals, particularly in ray-traced scenes.
Backward compatibility is a key feature. At launch, 75 games and applications will support MFG, with over 50 titles integrating the new transformer-based AI models. Major titles such as Cyberpunk 2077 and Alan Wake 2 will have native support. Nvidia's application also includes an Override feature to enable MFG and other enhancements for older DLSS integrations.
This comprehensive upgrade positions DLSS 4 as a game-changer, offering unparalleled performance and visual quality for all GeForce RTX users.
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