19 Best Weapons In Divinity Original Sin 2
Divinity: Original Sin 2's Top 19 Weapons: A Comprehensive Guide
Divinity: Original Sin 2 boasts a vast arsenal, with optimal weapon choices depending on party composition, skills, and overall strategy. However, some weapons stand out due to their unique abilities, stat boosts, and sheer damage output. This updated guide (January 13, 2025) highlights some of the game's most powerful armaments, including those accessible through diplomacy, combat, or NPC merchants. While Larian Studios' next game is a new IP, the enduring appeal of Divinity: Original Sin 2 remains strong, particularly for players seeking the best gear.
19. Fang of the Winter Dragon:
Ideal for Act 1
Bonuses & Perks: 4-5 Water Damage, 23-25 Physical Damage, 10% Critical Rate, 155% Critical Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.
Located near Fort Joy, this weapon is obtained by slaying Slane, the chained Winter Dragon. While killing Slane is a choice with consequences, the Fang offers solid early-game utility with its damage and Chilled effect.
18. Morning's Light:
A Decent Bow
Bonuses & Perks: 155% Critical Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).
Acquired from Corbin Day (either by freeing or killing him), Morning's Light is a strong bow option, particularly considering Corbin's weapon upgrading services later in the game.
17. Eternal Stormblade:
Ideal for Act 3
Bonuses & Perks: 14-16 Air Damage, 70-78 Physical Damage, 15% Critical Rate, 155% Critical Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).
Hidden in the Murky Cave (Act 3), this sword requires defeating four guardians. While not the strongest endgame weapon, it's a valuable asset for Act 3.
16. Lohar's Two-Handed Source Hammer:
A Powerful Source Hammer
Bonuses & Perks: 82-87 Physical Damage, 20% Critical Rate, 155% Critical Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns), Onslaught Skill, All In Skill.
Reward for completing the "Shadow Over Driftwood" quest, this hammer excels in mid-game brawling builds with its high critical hit rate.
15. Hanal Lechet:
Combines Fire and Ice
Bonuses & Perks: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage, All In Skill.
Found in a locked chest near a wrecked carriage on the Reaper's Coast (Act 2), this weapon's Frozen and Chilled effects provide excellent crowd control.
14. The Illuminator:
Necrofire Mastery
Bonuses & Perks: 2-3 Fire Damage, 11-12 Physical Damage, 10% Critical Rate, 150% Critical Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).
Dropped by Scapor during the "Burning Pigs" quest, this mace inflicts both fire and physical damage, boosted by critical hit chance and Necrofire.
13. Dumora Lam:
Poison Manipulation
Bonuses & Perks: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, Creates 1m Poison puddle, +159% Damage, 1 Rune Slot, Siphon Poison Skill.
Located in a runed chest in Dramahlihk's home plane (requires Lohse and a living Malady), this wand excels in poison-based builds, creating poison puddles and offering Siphon Poison.
12. Deiseis Riveil:
Anti-Invisibility Bow
Bonuses & Perks: 149-183 Physical Damage, +5% Critical Rate, +150% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave, Glitter Dust Skill.
Purchased from Trader Non outside the Cathedral, this bow boasts high damage, critical hit potential, and the Glitter Dust skill, countering invisibility.
11. Executor Ninyan's Axe:
A Powerful Reward
Bonuses & Perks: 20% Critical Chance, 160% Critical Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).
Dropped by Executor Ninyan only if killed, this axe offers substantial damage and status effect chances, ideal for tank builds.
10. Chamore Doran:
Unique Sleep Effect
Bonuses & Perks: 160% Critical Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Immunity to Sleep.
Purchased from Trader Ovis, this wand is unique for its chance to inflict Sleep, further enhanced by its critical damage and stat boosts for spellcasters.
9. Harrowblade:
Life Steal Sustain
Bonuses & Perks: +160% Critical Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.
Purchased from Quartermistress Anna, this two-handed sword is perfect for life steal builds, offering high critical damage and status effects.
8. Loic's Discipline:
Eternal Burning
Bonuses & Perks: +160% Critical Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, 1m Cursed Fire (terrain targeting).
Obtained from Loic the Immaculate, this wand boosts Intelligence and Pyrokinetic abilities, summoning Cursed Fire on the battlefield.
7. Voor D'Aravel:
Tank's Best Friend
Bonuses & Perks: Guardian Angel Skill, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunting (2 turns).
Hidden in an ornate chest in the Lizard Consulate's Garden (Arx), this sword provides the Guardian Angel skill, protecting allies while inflicting substantial damage.
6. The Reckoning:
Battlemage's Delight
Bonuses & Perks: 150% Critical Damage, +2 Strength, +2 Intelligence, +2 Necromancy.
Dropped by The Hammer, this two-handed mace offers high critical damage and stat boosts suitable for battlemages.
5. Vord Emver:
Cryo Specialist's Weapon
Bonuses & Perks: 125-131 Water Damage, 208-218 Physical Damage, 5% Critical Rate, 155% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy, Cryotherapy Skill.
Held by Karon's minion during the "Past Mistakes" quest, this crossbow delivers high damage, freezing effects, and life steal.
4. Lucian's Divine Staff:
Healing and Missile Magic
Bonuses & Perks: 219-267 Water Damage, 155% Critical Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative, Healing Ritual Skill, Staff of Magus Skill.
Stolen from a chest in the Arx Cathedral, this staff combines high damage with the Healing Ritual and Staff of Magus skills.
3. Domoh Dumora:
Burn and Bleed Dagger
Bonuses & Perks: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn), Backstabbing Skill.
Found under a pet basket outside Arhu's Chambers (Arx), this dagger inflicts Burning, Bleeding, and Terror, with a significant damage boost and backstab potential.
2. Swornbreaker:
Unbreakable Power
Bonuses & Perks: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Critical Rate, +165% Damage, Swornbreaker Skill.
Found in the Vault of Linder Kemm or crafted on the Nameless Isle, this weapon boasts high damage, critical hit chance, and the Swornbreaker skill (breaking the pact with the God King). Note: it's unrepairable.
1. Falone Scythe:
Ultimate Power
Bonuses & Perks: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Critical Rate, 260% Damage, Living On The Edge Skill, All In Skill.
Stolen from a statue in the Arx Cathedral, this scythe reigns supreme with its immense damage, critical hit potential, and the game-changing Living On The Edge skill (temporary death immunity).





