Call of Duty: Warzone Temporarily Disables Popular Shotgun
The Reclaimer 18 shotgun, a fan-favorite from Call of Duty: Warzone, has been temporarily disabled by the game's developers until further notice. This decision was communicated through the official Call of Duty: Warzone social media channels, leaving the community buzzing with speculation about the underlying reasons.
Warzone boasts one of the most extensive weapon arsenals in the Call of Duty series, continually expanding with additions from new releases like Call of Duty: Black Ops 6. This vast selection offers players an incredible variety of loadout options, but it also introduces potential balance and technical challenges. Weapons originally designed for games like Modern Warfare 3 can become overpowered or underwhelming when integrated into Warzone, presenting a significant challenge for developers who strive to maintain a balanced and stable gaming environment while introducing fresh content.
The Reclaimer 18, introduced in Modern Warfare 3 and inspired by the real-life SPAS-12, has been the focus of recent concerns. According to official Call of Duty Updates on social media, the shotgun has been disabled in Warzone "until further notice." The announcement lacked specific details about the reason for the disablement or a timeline for its return, fueling speculation among players.
Reclaimer 18 Shotgun Temporarily Disabled in Call of Duty: Warzone
Without clear information, the community has been quick to theorize about the abrupt removal of the Reclaimer 18. Some players suggest it may be due to a "glitched" blueprint, specifically the Inside Voices version, which has been showcased in clips and screenshots demonstrating its unusual effectiveness.
Reactions to the announcement have been mixed. Many players expressed support for the developers' decision to temporarily remove what they perceive as an overpowered weapon. There's also been discussion about reconsidering the Reclaimer 18 JAK Devastators aftermarket parts, which enable dual-wielding of the shotguns. While this feature brings nostalgia for those who remember the dominance of "akimbo shotgun" builds in past games, it has also been a source of frustration for others.
On the other hand, some players voiced frustration over the timing of the disablement, arguing it was too late. They pointed out that the Inside Voices blueprint, being part of a paid Tracer Pack, inadvertently created a "pay-to-win" situation. These players believe that more thorough testing should have been conducted before the Tracer Pack was released in the game.





