"R.E.P.O. Guide: Defeating and Escaping All Monsters"
*R.E.P.O.* has quickly become a standout horror game in the streaming community throughout 2025, captivating audiences with its diverse array of monsters and engaging gameplay mechanics. Each creature within the game presents unique challenges and requires specific strategies for survival and success. Here, we dive into a comprehensive guide on all the monsters you'll encounter in *R.E.P.O.* and the best methods to deal with them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is a swift but harmless creature, dealing minimal damage. Its lack of aggression makes it an easy target for elimination.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator remains non-aggressive unless provoked. For those looking to earn some easy cash, luring it to the extraction zone and using the piston to crush it is the most effective method.
Bang
Threat Level: Medium
Named aptly, the Bang is a mobile explosive that rushes and detonates upon spotting or being attacked. To neutralize it safely, throw it into water, lava, or acid. Strategically, you can also use Bangs to damage other monsters.
Bowtie
Threat Level: Low
The Bowtie's scream can immobilize and push players back, though it inflicts no direct damage. Its slow movement and vulnerability during screams make it an easy target for stealthy attacks.
Chef
Threat Level: Medium
The Chef's predictable attack pattern involves a leap and slash. Dodging this move leaves the Chef vulnerable, providing a window for counterattacks.
Clown
Threat Level: High
A formidable foe, the Clown uses a laser beam and melee charges. Its brief stun period post-laser attack is your chance to either escape or strike back.
Gnome
Threat Level: Low
Gnomes focus on destroying your loot rather than attacking you directly. Their fragility allows for easy elimination by slamming them against walls or floors.
Headman
Threat Level: Low
The Headman, a floating head, only becomes aggressive when illuminated. Otherwise, it's harmless and best left alone.
Hidden
Threat Level: Medium
The Hidden, appearing as a cloud of smoke, can stun and disarm players. Its elusive nature makes it hard to kill, so hiding is often the best strategy.
Huntsman
Threat Level: Medium
Blind but highly sensitive to sound, the Huntsman wields a deadly shotgun. Its predictable patrol route makes it avoidable, though it remains a dangerous adversary if encountered.
Mentalist
Threat Level: Medium
The Mentalist's anti-gravity field and teleportation abilities pose a significant threat. It's vulnerable to melee attacks, and teammates can rescue you from its grasp.
Reaper
Threat Level: Medium
Slow and deaf, the Reaper is easy to avoid but lethal if engaged. Utilize ranged weapons for safe elimination.
Robe
Threat Level: High
Fast and aggressive, Robe's frenzy is triggered by direct eye contact. Its high HP makes direct combat inadvisable; instead, avoid looking at it and hide until it moves on.
Rugrat
Threat Level: Low
Though seemingly harmless, Rugrat can throw items at players. It's best to steer clear, as killing it requires multiple players.
Spewer
Threat Level: Medium
The Spewer's vomit attack can cause damage to you and nearby objects. Shaking it off is the most effective way to make it retreat.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child is easily dispatched with a single hit due to its low HP.
Trudge
Threat Level: High
Trudge's slow pace belies its deadly mace attack, which can pull players out of hiding. Hiding and waiting for it to leave is the safest strategy.
Upscream
Threat Level: Medium
Upscreams can stun and throw players. The tranq gun offers a strategic advantage, allowing you to stun and then slam them into surfaces for a kill.
Understanding and mastering the tactics to handle each monster in *R.E.P.O.* can significantly enhance your gameplay experience. For more detailed tips and strategies, be sure to visit The Escapist for the latest on *R.E.P.O.* and other gaming insights.







