Medeniyet 7'deki tüm harikalar şimdiye kadar onaylandı (Civ 7)

Yazar : Savannah Feb 26,2025

Medeniyet 7'deki tüm harikalar şimdiye kadar onaylandı (Civ 7)

Medeniyet 7: Harikalar için kapsamlı bir rehber

  • Medeniyet 7 * 'de medeniyetinizin potansiyelini açmak stratejik gelişim gerektirir ve harikalar büyüklüğe ulaşmanın anahtarıdır. Bu kılavuz, yaşa göre kategorize edilen her harikayı detaylandırır.

İçindekiler

  • Antik çağlar harikaları
  • Keşif yaşı harikaları
  • Modern Age harikaları

Antik çağlar harikaları

WonderEffectPlacement Requirements
Angkor WatAdds Happiness. Increased Specialist Limit in this City.Adjacent to a River tile.
Colosseum+3 Culture. +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold. +3 Resource Capacity in this Settlement. +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science. Acts like a Fortified District. +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellGain a Unique Endeavor, Ginseng Agreement, granting Food in both Leaders’ Capitals. +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsAdds Gold. Increased Support on all Wars.Adjacent to a District.
Great Stele+200 Gold when completing a Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture. +1 Culture and Food on Fishing Boats in this Settlement. +1 Cultural Attribute point.On a Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms in this Settlement. +10% growth rate in all Cities. +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundAdds Food. Increased Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science. +1 Codex. Has 2 Codex slots. +1 Scientific Attribute point.On a Plains tile.
OracleAdds Culture. Additional Culture per Age from Narrative Event rewards.On a Rough tile.
Petra+2 Gold. +1 Gold and Production for every Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture. +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles in this City.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaAdds Happiness. Increased Culture for excess Happiness in this City.On a Plains tile.
Terracotta Army+2 Production. Grants a free Army Commander when built. +25% Army experience.On a Grassland tile.

Weiyang Sarayı +6 Etki.

Wonder efektler yerleştirme gereksinimleri Borobudur
WonderEffectsPlacement Requirements
Borobudur+3 Happiness. +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence. All Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness. Has 3 Relic Slots. +1 Settlement Limit. +4 Happiness on Cities within 7 tiles.On a Rough tile.
Erdene ZuuAdds Culture. Culture gain upon Cavalry Unit creation (percentage of cost).On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture. +2 Culture and Gold on all Fortification Buildings in this Settlement.Adjacent to a District.
Hale o Keawe+2 Culture. Culture gain upon Coastal Building construction (50% of cost). Has 3 Relic Slots.Adjacent to a Coast tile, but not adjacent to a Tundra tile.
House of Wisdom+3 Science. Gains 3 Relics. +2 Science on Great Works. Has 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold. Increased Resource Capacity in this Settlement. +4 Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness. +3 Culture from Specialists during Celebrations. Starts a Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence. +3 Science and +2 Production to all Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science. +2 Science on Rural tiles with at least 1 Happiness. +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold. +2 Resource Capacity in this Settlement. +2 Gold and Production for each assigned Resource.On a Desert tile.
White TowerAdds Happiness. Increased Happiness for each Unique Tradition in Government.Adjacent to a City Hall.
> +3 Mutluluk. +2 Çeyreklerde yiyecek ve mutluluk. Aktif bitişikliklere sahip tüm binalarda +1 mutlulukta gezilebilir nehirlerle bitişiklik alır. > +3 mutluluk. 3 kalıntı yuvası vardır. +1 yerleşim sınırı. +4 7 karo içindeki şehirlerde mutluluk. Süvari Birimi Yaratılışında Kültür Kazançları (Maliyet Yüzdesi). > > Düz ovalarda, düz tundra veya düz çöl karosunda. > +2 Kültür. Bu yerleşimdeki tüm tahkimat binalarında +2 kültür ve altın. > > Bir bölgeye bitişik. Kıyı binası inşaatı (maliyetin% 50'si). 3 kalıntı yuvası vardır. 3 kalıntı kazanır. +2 harika eserlerde bilim. 3 harika çalışma yuvası var. Bu yerleşimdeki kaynak kapasitesinin artması. +4 bitişik fayanslarda kültür ve altın. Kutlamalar sırasında uzmanlardan +3 kültür. Tamamlandığında bir kutlama başlatır. +3 Tüm benzersiz iyileştirmeler için bilim ve +2 üretim. En az 1 mutlulukla kırsal karolar üzerinde +2 bilim. +1 Joker Karakter Özellik Noktası. > > Bir göle bitişik. Bu yerleşimdeki +2 kaynak kapasitesi. +2 Atanan her kaynak için altın ve üretim. Hükümetteki her benzersiz gelenek için artan mutluluk.

Modern Çağ Harikaları

WonderEffectsPlacement Requirements
Brandenburg GateProduction Base. No Happiness penalty from War Weariness. Increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortGold Base. Increased Culture for each Civilization with a Trade Route.Adjacent to a Mountain tile.
Dogo OnsenHappiness Base. Gains Population during a Celebration.Adjacent to a Coast tile.
Doi Suthep+4 Influence. +5 Culture and Gold for each City-State you are Suzerain of.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts in this City.Adjacent to a District.
HermitageCulture Base. Increased Culture in Cities with a slotted Great Work.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food. +2 Food on all Lake tiles. +2 Culture and Happiness on Lake tiles in this Settlement.Adjacent to a Lake tile.
Oxford UniversityTBDTBD
Palacio de Bellas ArtesCulture Base. Increased Happiness on Great Works. Increased Happiness in this City. Has Great Works slots.Adjacent to an Urban District.
Red FortTBDTBD
Statue of LibertyHappiness Base. Spawns Migrant Units (Civilian Units triggering Growth Events). Increased Resource Capacity and Gold/Production for assigned Resources.On a Coast tile adjacent to land.
Taj MahalTBDTBD

Bu bilgiler şu anda teyit edilen tüm harikaları temsil etmektedir Medeniyet 7 . Güncellemeler için ek kaynaklara ve liderler ve diğer oyun mekaniği hakkında daha fazla ayrıntıya bakın.