Todas las maravillas en la civilización 7 confirmaron hasta ahora (Civ 7)

Autor : Savannah Feb 26,2025

Todas las maravillas en la civilización 7 confirmaron hasta ahora (Civ 7)

Civilización 7: una guía completa de maravillas

Desbloquear el potencial de su civilización en civilización 7 requiere un desarrollo estratégico, y las maravillas son clave para lograr la grandeza. Esta guía detalla todas las maravillas disponibles, categorizadas por edad.

Tabla de contenido

  • Antigüedad se pregunta la edad
  • Exploración Age Wonders
  • Modern Age Wonders

Antigüedad se pregunta la edad

WonderEffectPlacement Requirements
Angkor WatAdds Happiness. Increased Specialist Limit in this City.Adjacent to a River tile.
Colosseum+3 Culture. +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold. +3 Resource Capacity in this Settlement. +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science. Acts like a Fortified District. +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellGain a Unique Endeavor, Ginseng Agreement, granting Food in both Leaders’ Capitals. +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsAdds Gold. Increased Support on all Wars.Adjacent to a District.
Great Stele+200 Gold when completing a Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture. +1 Culture and Food on Fishing Boats in this Settlement. +1 Cultural Attribute point.On a Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms in this Settlement. +10% growth rate in all Cities. +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundAdds Food. Increased Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science. +1 Codex. Has 2 Codex slots. +1 Scientific Attribute point.On a Plains tile.
OracleAdds Culture. Additional Culture per Age from Narrative Event rewards.On a Rough tile.
Petra+2 Gold. +1 Gold and Production for every Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture. +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles in this City.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaAdds Happiness. Increased Culture for excess Happiness in this City.On a Plains tile.
Terracotta Army+2 Production. Grants a free Army Commander when built. +25% Army experience.On a Grassland tile.

weiyang palacio +6 influencia. en un azulejo de pastizales. A la edad de exploración

Wonder Effects Requisitos de colocación
WonderEffectsPlacement Requirements
Borobudur+3 Happiness. +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence. All Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness. Has 3 Relic Slots. +1 Settlement Limit. +4 Happiness on Cities within 7 tiles.On a Rough tile.
Erdene ZuuAdds Culture. Culture gain upon Cavalry Unit creation (percentage of cost).On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture. +2 Culture and Gold on all Fortification Buildings in this Settlement.Adjacent to a District.
Hale o Keawe+2 Culture. Culture gain upon Coastal Building construction (50% of cost). Has 3 Relic Slots.Adjacent to a Coast tile, but not adjacent to a Tundra tile.
House of Wisdom+3 Science. Gains 3 Relics. +2 Science on Great Works. Has 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold. Increased Resource Capacity in this Settlement. +4 Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness. +3 Culture from Specialists during Celebrations. Starts a Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence. +3 Science and +2 Production to all Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science. +2 Science on Rural tiles with at least 1 Happiness. +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold. +2 Resource Capacity in this Settlement. +2 Gold and Production for each assigned Resource.On a Desert tile.
White TowerAdds Happiness. Increased Happiness for each Unique Tradition in Government.Adjacent to a City Hall.
> > Borobudur > > +3 felicidad. +2 comida y felicidad en los cuartos. > > adyacente a un mosaico de costa. > > > > Templo Brihadeeswarar > > +3 influencia. Todos los edificios con adyacencia activa reciben +1 adyacencia de felicidad con ríos navegables. > > en un río menor o adyacente a un río navegable. > > > > el escorial > > +3 felicidad. Tiene 3 ranuras de reliquia. +1 Límite de liquidación. +4 felicidad en las ciudades dentro de 7 fichas. > > en un mosaico áspero. > > > > erdene zuu > > agrega cultura. Ganancia de cultivo sobre la creación de la unidad de caballería (porcentaje de costo). > > en una llanura plana, tundra plana o baldosas del desierto plano. > > > > Ciudad prohibida > > +2 cultura. +2 cultura y oro en todos los edificios de fortificación en este asentamiento. > > adyacente a un distrito. > > > > hale o keawe > > +2 cultura. Ganancia cultural en la construcción de edificios costeros (50% del costo). Tiene 3 ranuras de reliquia. > > adyacente a un mosaico de la costa, pero no adyacente a un baldoso de tundra. > > > > House of Wisdom > > +3 Science. Gana 3 reliquias. +2 ciencia en grandes obras. Tiene 3 ranuras de excelentes obras. > > adyacente a un mosaico urbano. > > > > machu pichu > > +4 de oro. Mayor capacidad de recursos en este acuerdo. +4 cultivo y oro en mosaicos adyacentes. > > en un baldosas tropicales de montaña. > > > > Notre dame > > +4 felicidad. +3 cultura de especialistas durante las celebraciones. Comienza una celebración al finalizar. > > adyacente a un mosaico de río y un distrito. > > > > Montaje de serpiente > > +4 influencia. +3 ciencia y +2 producción a todas las mejoras únicas. > > en un mosaico de pastizales. > > > > shwedagon zedi daw > > +4 ciencia. +2 Ciencia en azulejos rurales con al menos 1 felicidad. +1 punto de atributo comodín. > > adyacente a un lago. > > > > tumba de askia > > +2 de oro. +2 Capacidad de recursos en este acuerdo. +2 oro y producción para cada recurso asignado. > > en un mosaico del desierto. > > > > Torre blanca > > agrega felicidad. Aumento de la felicidad para cada tradición única en el gobierno. > > adyacente a un ayuntamiento. > >

Modern Age Wonders

WonderEffectsPlacement Requirements
Brandenburg GateProduction Base. No Happiness penalty from War Weariness. Increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortGold Base. Increased Culture for each Civilization with a Trade Route.Adjacent to a Mountain tile.
Dogo OnsenHappiness Base. Gains Population during a Celebration.Adjacent to a Coast tile.
Doi Suthep+4 Influence. +5 Culture and Gold for each City-State you are Suzerain of.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts in this City.Adjacent to a District.
HermitageCulture Base. Increased Culture in Cities with a slotted Great Work.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food. +2 Food on all Lake tiles. +2 Culture and Happiness on Lake tiles in this Settlement.Adjacent to a Lake tile.
Oxford UniversityTBDTBD
Palacio de Bellas ArtesCulture Base. Increased Happiness on Great Works. Increased Happiness in this City. Has Great Works slots.Adjacent to an Urban District.
Red FortTBDTBD
Statue of LibertyHappiness Base. Spawns Migrant Units (Civilian Units triggering Growth Events). Increased Resource Capacity and Gold/Production for assigned Resources.On a Coast tile adjacent to land.
Taj MahalTBDTBD

Esta información representa todas las maravillas confirmadas actualmente para civilización 7 . Consulte recursos adicionales para obtener actualizaciones y más detalles sobre los líderes y otras mecánicas de juego.