文明7のすべての驚異はこれまでに確認されました(Civ 7)
著者 : Savannah
Feb 26,2025

文明7:驚くべき包括的なガイド
文明7 であなたの文明の可能性を解き放つには戦略的な発展が必要であり、驚異は偉大さを達成するための鍵です。このガイドは、年齢によって分類された利用可能なすべての不思議を詳述しています。
目次
- 古代年齢の驚異
- 探索年齢の驚異
- 現代の驚異
古代年齢の驚異
| Wonder | Effect | Placement Requirements |
|---|---|---|
| Angkor Wat | Adds Happiness. Increased Specialist Limit in this City. | Adjacent to a River tile. |
| Colosseum | +3 Culture. +2 Happiness on Quarters in this City. | Adjacent to a District. |
| Colossus | +3 Gold. +3 Resource Capacity in this Settlement. +1 Economic Attribute point. | On Coast adjacent to land. |
| Dur-Sharrukin | +5 Science. Acts like a Fortified District. +3 Combat Strength to all Fortified Districts in all Settlements. | On a Flat tile. |
| Emile Bell | Gain a Unique Endeavor, Ginseng Agreement, granting Food in both Leaders’ Capitals. +1 Diplomatic Attribute point. | On a Rough tile. |
| Gate of All Nations | Adds Gold. Increased Support on all Wars. | Adjacent to a District. |
| Great Stele | +200 Gold when completing a Wonder in this City (including itself). | On a Flat tile. |
| Ha’among’a Maui | +2 Culture. +1 Culture and Food on Fishing Boats in this Settlement. +1 Cultural Attribute point. | On a Grassland or Tropical tile adjacent to Coast. |
| Hanging Gardens | +1 Food on Farms in this Settlement. +10% growth rate in all Cities. +1 Expansionist Attribute point. | Adjacent to a River. |
| Mausoleum of Theodoric | +3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point. | Adjacent to Coast. |
| Monks Mound | Adds Food. Increased Resource Capacity in this City. | Adjacent to a River tile. |
| Mundo Perdido | Increased Happiness and Science on Tropical tiles in this City. | On a Tropical tile. |
| Nalanda | +3 Science. +1 Codex. Has 2 Codex slots. +1 Scientific Attribute point. | On a Plains tile. |
| Oracle | Adds Culture. Additional Culture per Age from Narrative Event rewards. | On a Rough tile. |
| Petra | +2 Gold. +1 Gold and Production for every Desert tile in the Settlement. | On a Desert tile. |
| Pyramid of the Sun | +3 Culture. +3 Culture on each Quarter in this Settlement. | On a Flat tile adjacent to a District. |
| Pyramids | +1 Gold and Production on Minor and Navigable River tiles in this City. | On a Desert tile adjacent to a Navigable River tile. |
| Sanchi Stupa | Adds Happiness. Increased Culture for excess Happiness in this City. | On a Plains tile. |
| Terracotta Army | +2 Production. Grants a free Army Commander when built. +25% Army experience. | On a Grassland tile. |
<表> 不思議 効果 配置要件
| Wonder | Effects | Placement Requirements |
|---|---|---|
| Borobudur | +3 Happiness. +2 Food and Happiness on Quarters. | Adjacent to a Coast tile. |
| Brihadeeswarar Temple | +3 Influence. All Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers. | On a Minor River or adjacent to a Navigable River. |
| El Escorial | +3 Happiness. Has 3 Relic Slots. +1 Settlement Limit. +4 Happiness on Cities within 7 tiles. | On a Rough tile. |
| Erdene Zuu | Adds Culture. Culture gain upon Cavalry Unit creation (percentage of cost). | On a Flat Plains, Flat Tundra, or Flat Desert tile. |
| Forbidden City | +2 Culture. +2 Culture and Gold on all Fortification Buildings in this Settlement. | Adjacent to a District. |
| Hale o Keawe | +2 Culture. Culture gain upon Coastal Building construction (50% of cost). Has 3 Relic Slots. | Adjacent to a Coast tile, but not adjacent to a Tundra tile. |
| House of Wisdom | +3 Science. Gains 3 Relics. +2 Science on Great Works. Has 3 Great Works slots. | Adjacent to an Urban tile. |
| Machu Pichu | +4 Gold. Increased Resource Capacity in this Settlement. +4 Culture and Gold on adjacent tiles. | On a Tropical Mountain tile. |
| Notre Dame | +4 Happiness. +3 Culture from Specialists during Celebrations. Starts a Celebration upon completion. | Adjacent to a River tile and a District. |
| Serpent Mount | +4 Influence. +3 Science and +2 Production to all Unique Improvements. | On a Grassland tile. |
| Shwedagon Zedi Daw | +4 Science. +2 Science on Rural tiles with at least 1 Happiness. +1 Wildcard Attribute point. | Adjacent to a Lake. |
| Tomb of Askia | +2 Gold. +2 Resource Capacity in this Settlement. +2 Gold and Production for each assigned Resource. | On a Desert tile. |
| White Tower | Adds Happiness. Increased Happiness for each Unique Tradition in Government. | Adjacent to a City Hall. |
現代の不思議
| Wonder | Effects | Placement Requirements |
|---|---|---|
| Brandenburg Gate | Production Base. No Happiness penalty from War Weariness. Increased Happiness in conquered Settlements. | Adjacent to a District. |
| Chengde Mountain Resort | Gold Base. Increased Culture for each Civilization with a Trade Route. | Adjacent to a Mountain tile. |
| Dogo Onsen | Happiness Base. Gains Population during a Celebration. | Adjacent to a Coast tile. |
| Doi Suthep | +4 Influence. +5 Culture and Gold for each City-State you are Suzerain of. | On a Rough tile. |
| Eiffel Tower | Increased Culture and Happiness on Districts in this City. | Adjacent to a District. |
| Hermitage | Culture Base. Increased Culture in Cities with a slotted Great Work. | On a Tundra tile. |
| Muzibu Azaala Mpanga | +4 Food. +2 Food on all Lake tiles. +2 Culture and Happiness on Lake tiles in this Settlement. | Adjacent to a Lake tile. |
| Oxford University | TBD | TBD |
| Palacio de Bellas Artes | Culture Base. Increased Happiness on Great Works. Increased Happiness in this City. Has Great Works slots. | Adjacent to an Urban District. |
| Red Fort | TBD | TBD |
| Statue of Liberty | Happiness Base. Spawns Migrant Units (Civilian Units triggering Growth Events). Increased Resource Capacity and Gold/Production for assigned Resources. | On a Coast tile adjacent to land. |
| Taj Mahal | TBD | TBD |
この情報は、 文明7 に対する現在確認されているすべての驚異を表しています。リーダーやその他のゲームメカニックに関する更新と詳細については、追加のリソースを参照してください。
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