Survive All Monsters in Roblox Pressure - Guide
In the thrilling world of Roblox *Pressure*, mastering the art of survival against various monsters is key to conquering all rooms. Each monster presents unique challenges, but with the right strategies, you can navigate through each encounter successfully. Here's a comprehensive guide on **all monsters in *Pressure* and how to survive them**.
How to Survive All Monsters in Pressure
Below, you'll find detailed strategies on **how to beat all monsters in *Pressure***. Whether they're random encounters, Node monsters with specific paths, or area-specific threats like the DiVine in Oxygen Gardens, this guide will help you understand the cues to watch for and the best ways to hide or evade. Remember, **Cleithrophobia** can force you out of hiding if you stay too long, so timing is crucial. Pay close attention to the signs for each monster listed below.
Pandemonium
When you notice lights flickering, Pandemonium might be on its way. Instead of rushing to hide in a locker, which could trigger Cleithrophobia, stand near one and wait for the monster's roar. Pandemonium will instantly kill any player in its line of sight who isn't hidden. If it approaches your locker, you'll enter a mini-game where you must keep the cursor centered on the screen as it moves. Survive this, and you'll outlast Pandemonium.
Good People
Good People lurk behind Fake Doors in rooms with dead ends. To avoid a fatal encounter, listen for cues like breathing, growling, sparks, or scanlines on the navi-path sign near the door. In dark rooms, Fake Doors will have a lit navi-path screen, unlike real doors. If HQ suggests a path without revealing the incorrect one, be extra cautious of Fake Doors.
Eyefestation
This shark-like monster appears in rooms with ocean views. Avoid looking out the window to prevent eye contact, which drains your HP. Simply leave the room without glancing outside to make Eyefestation despawn.
Squiddles
Dealing with Squiddles is straightforward: turn off your light if you spot them and keep your distance. They appear in dark rooms or those darkened by other monsters. Navigate past them with your light off and a wide berth to stay safe.
Locker Void-Mass
These slimes can spawn inside lockers. Before hiding, check for purple slime to avoid entering a trap. If you get caught, you'll take continuous damage until you die or are rescued by another player.
Wall Dweller
Wall Dwellers emerge from walls to chase and instantly kill you if they catch up. Listen for their unique footsteps to detect them. Turning around will make them retreat, and if they attack a teammate, you can approach and attack them. Baiting them out and having another player kill them is an effective strategy. If a roaming Node like The Angler encounters a Wall Dweller, it will kill it, leaving a meat chunk for health regeneration. However, meat from player-killed Wall Dwellers is defective and won't heal.
Redeemer and Hanger
Finding the Redeemer revolver triggers a mini-game with the Hanger monster. Mash the E (Interact) button to resist the Hanger's influence. Success means you shoot the Hanger and survive; failure results in self-harm or being stabbed by the Hanger for 20 damage per hit.
Candlebearers & Candlebrutes
Candlebearers can be stunned by light, but don't shine it on them for more than 3 seconds to avoid enraging them. They deal low damage if they reach you, so use light sporadically to slow their advance. Candlebrutes, a tougher variant, are only slowed by light and not stunned. They're faster and can withstand light for up to 5 seconds before becoming enraged.
The Angler
The Angler and its variants are common in *Pressure*. Flickering lights signal its arrival, prompting you to hide in a locker or submerge your head in water. It only spawns in rooms with lockers, and failure to hide in time results in an instant kill for any player in its line of sight.
Pinkie
Similar to The Angler, Pinkie doesn't give a light flicker warning but instead makes a screeching sound as she enters the room. Hide in a locker when you hear this sound. Pinkie only spawns in rooms with a hiding spot.
Froger
Froger mimics The Angler with flickering lights and a screech. Hide in a locker upon these cues. Unlike others, Froger will rebound back through the rooms, so be ready to hide again.
Chainsmoker
Chainsmoker signals its approach with flickering lights and rattling chains. It emits green smoke before entering a room, which can force you out of a locker. Hide when your screen starts shaking to avoid this gas. Chainsmoker is one of the slower monsters.
Blitz
Blitz is the fastest of the node monsters. It appears in rooms with hiding spots or after you've left one. Hide when you hear its screeching and loud roar as it nears the room.
Bottomfeeder
Found in The Dredge area, Bottomfeeder attacks players in water. Use dry surfaces to evade it, and it will despawn if all players are out of the water. If caught, you'll enter a mini-game where you mash Q and E (or special buttons on mobile) to escape, which drains your health. Winning the mini-game temporarily repels the monster.
The DiVine
In Oxygen Gardens, The DiVine remains passive unless you step on grass, which activates them. Avoid grass to prevent them from chasing and dealing 75 damage. Be cautious as they can combine with other monsters, like Eyefestation, requiring you to avoid both grass and eye contact.
**That's it for my guide on all monsters in *Pressure* Roblox and how to survive them. Don't forget to check out our *Pressure* codes for free goodies.**






