Gamers charged Black Myth: Wukong's creators with \"laziness and lies\"
Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. The studio's president, Yokar-Feng Ji, cited the difficulty of optimizing for the Series S's constrained resources, requiring extensive expertise.
However, this explanation has been met with widespread doubt. Many gamers suspect an exclusive deal with Sony is the true reason, while others accuse the developers of insufficient effort, pointing to successful Series S ports of graphically demanding titles. The timing of the announcement also raises questions. If the Series S specifications were known since 2020, why is this issue only arising now, years into development?
Player comments highlight this skepticism:
- "This contradicts earlier reports. Game Science announced the Xbox release date at TGA 2023. Were the Series S specs unknown in December 2023? The game was announced in 2020, the same year as the Series S."
- "Lazy developers and a mediocre graphics engine."
- "I don't believe them."
- "Games like Indiana Jones, Starfield, and Hellblade 2 run perfectly on Series S. The problem is the developers."
- "The development team is lazy. Other, more demanding games work fine."
- "Another lie..."
The question of Black Myth: Wukong's release on Xbox Series X|S remains unanswered. Game Science has yet to provide a definitive confirmation.






